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He begins these attacks by dashing to either the left or right side of the arena and flashing colored lightning on either his left or right side. Like The Guardian boss in Eldest Souls, Azikel has large area-of-effect attacks as well. If the attack flashes red, Azikel will still shoot a beam down the middle, but this time he'll swing the two beams outward toward the hero. The beams will start horizontally and then swing inward to meet in the middle. When Azikel teleports to the top center of the arena, if the attack flashes white, the light will travel down the middle first, followed by one beam shooting out of each arm. The light beams deal the same amount of damage, but their colors indicate how they will move and how players can anticipate and dodge. Individual listings aren't accessible you can instead issue orders to buy at a specific price, with the cheapest listing getting automatically matched to the highest buy order. This item is a commodity, where all the individual items are effectively identical. If white, he will dash with the staves pointed seeking to impale the hero.Īll his other attacks involve either red or white light. Eos, God of Unity Steam Eldest Souls Trading Card.
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You can get past Watchdog, Guardian, and Azikel with the usual Soulsborne shtick of, while with Eos you really need to understand the dodge and lifeleech economy of ES. I dont think he is unfair though, he just forces you to learn the games mechanics. If the light is red, Azikel will dash and swing his staves outwards. Eos beats the others by a good margin in terms of difficulty, imo. This happens in one of two ways, depending upon the color of the light that follows him.
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Azikel's physical attacks begin when he dashes towards the hero and swings both of his staves.
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